Augmented Reality / Virtual Reality
Virtual Reality • Exponentials • Augmented Reality • Consumerism • Exponential Organizations
Aaron Frank is a researcher, writer, and lecturer at Singularity University. He is focused on the intersection of emerging technologies and accelerating change and is fascinated by the impact that both will have on business, society, and culture.
As a writer, his articles have appeared in Vice’s Motherboard, Wired UK, Forbes, and Venturebeat.
As a speaker, Aaron has lectured for audiences and organizations including the CIA, The Department of Defense, The Coca-Cola Company, Under Armour, Headquarters Air Force and more.
He routinely advises large companies, startups, and government organizations on trends related to a broad set of emerging technologies, with a focus on augmented and virtual reality.
Aaron began his work with Singularity University on the business side of the organization while it was a startup with fewer than 15 employees. He was a core part of the team responsible for the early stage growth of the company where he managed business development and strategic partnerships.
Prior to joining SU, Aaron worked at a Washington DC-based life science firm. There, Aaron managed patient advocacy campaigns, programs to expand awareness for HIV/AIDS cure research, and assisted the announcement for the first ever ethics guidelines for the bioengineering of trees.
Aaron is also a founding board member of Community Carrot, a 501c3 non-profit organization with a mission of breaking the cycle of poverty for Washington D.C.’s opportunity youth. With funding from the local D.C. government, the organization provides entrepreneurship training and access to capital for young adults who grow up in poverty.
Originally from Lower Merion, Pennsylvannia, Aaron has a degree in Communications and a minor in Philosophy from the University of Maryland, just outside the Washington D.C. area.
In the past few years, the business environment has seen a radical shift in the way organizations navigate the digital age. A new breed of company – the Exponential Organization (ExO) – are using information technologies to rapidly scale and accelerate growth. ExOs have dispensed with the linear and incremental approach to business strategy and rely on tools like crowdsourcing and community, big data and algorithms, and decentralized organizational structures to achieve performance benchmarks ten times better than their peers. In this session, Aaron will leverage his background in technology and business strategy journalism to introduce a unique set of examples and case studies. He will also share the specific steps any company can take to immediately to prepare for this new digital age.
Humanity has seen more progress in science and technology in the last 40 years than the previous 4000. Within the last generation, we have discovered the role that exponential growth plays in driving progress forward. We’re making exponential advances in computing technologies, communication infrastructures, artificial intelligence, biotechnologies and more. Tools that were only available to the wealthiest research labs are being democratized such that small teams the world over, can now accomplish what only governments and corporations could do just 15 years ago. Our understandings of the past are no longer sufficient to inform us about where we are headed as a species. Understand how exponential growth in technology will accelerate human progress towards the edge of what’s possible….
Spatial computing technologies like virtual and augmented reality (AR/VR) have seen an impressive pace of development in recent years.
Today, developers are building on virtual world concepts like Second Life by launching a new generation of fully immersive virtual worlds. These are major steps toward the future depicted in stories like Ready Player One.
We’re also witnessing the early stages in the building of one of the most important assets in all of computing: the AR Cloud. Some analysts predict that in the next decade, the AR Cloud will be the most important and valuable piece of computing infrastructure in the world—more valuable than Google’s PageRank index or Facebook’s social graph. Development of the AR Cloud will empower developers, businesses, (and you) — to layer digital AR content on top of the “real” world.
In this session, you will learn what the AR Cloud is, identify opportunities within social VR, and explore the ways that digital realities, both layered on our real world and captured inside fully immersive ones, will transform our relationship to the use of physical space and reshape how we live, shop, work, and play.
Spatial computing technologies like augmented and virtual reality (AR/VR) have seen an impressive pace of development in recent years.
Everything from training and development, manufacturing, education, and more will be upended by these new computing tools. In this session, participants will explore the way these platforms unlock human potential by leaving the world of 2D screens and moving computing into our three-dimensional lives.
We’re also living through the early days in the development of fully digital worlds including immersive online spaces like those depicted in Ready Player One. Participants will learn about these VR worlds as well as AR concepts like the “mirrorworld” and AR Cloud, which some analysts believe will become the most important and valuable piece of computing infrastructure in the world—more valuable than Google’s PageRank index or Facebook’s social graph.
Learn how these augmented and virtual reality concepts will come to reshape the way we live, work, and play in the coming years.